I create a simplest vehicle, the bone is very simple a root and four wheel.
Physics is also very simple, a box and four sphere.
When i simlate in the PAE, it works well.
But when i start a PIE, the wheel don’t collide with the ground.
Any suggestion will be appreciated, Thanks.
Are you sure your bones are properly set up? Wheels collision not being where it should is usually caused by wrong bones…
In 3dsmax you can attach one object (mesh) to another in hierarchies - no bones needed. This seems to work well for me when I use the Wheeled Vehicle Class. This is my hierarchy for the meshes in 3dsmax: