Ok. I have something very weird happening with a wheeled vehicle. If I have the mesh editor window open on my second screen everything appears to work flawlessly. If I close the mesh editor window, the wheels appear to bounce. I found this on accident after completely rebuilding the blueprints multiple times. I have repeated the opening and closing of the window a lot to verify what I’m seeing.
If the mesh window is open, the wheels are fine. If the mesh editor window is closed, the wheels appear to bounce or vibrate on screen. The car body doesn’t move so suspension doesn’t seem to be vibrating just the visual appearance of the wheels.
Any ideas on what this is would be greatly appreciated.
Update: I have tested this on four more systems and they exhibit the exact same behavior. I have tested the vehicle demo from the marketplace and it exhibits the same visual problem.
In the first picture you can see the severe motion blurring around the wheel. The center of the wheel is rotating correctly around its origin and not bouncing. This motion blurring gets worse as the tire speed increases.
In the second picture, I opened the mesh editor window. As you can see there is no artifacts around the wheel. The speed of the vehicle is the same in both pictures.