Whats youre recommended Workflow with Windows and Mac for Mobile (IOS) development

Hey Team,

iam working for about 6 Month on my first Mobile (IOS) Game, but since i added my Apple Developer Account and Testing my App with Testflight, I’m starting to ask myself whether my workflow is even timely. Since UE 5.3.2 I’ve finally been using the modern xcode workflow, which finally seems to be working, but I mainly want to continue working on the Windows computer for my setup purposes.

I’m currently constantly copying my project to my Mac via the network in order to publish the test builds. But surely there is a better way than constantly copying my files back and forth…

What workflow do you and your team use in such matters? It will probably be a while before I can afford a suitable iMac, so I need some tips to make my workflow a little more time-saving and attractive.

Thanks !! :wink:

  • Boris