Whats your largest problem with making games?

#1. Motivation. No matter how much I love my project it’s difficult to wake up everyday for years and work on it, with every goal just being so small, you have to look at the entire thing to get the scope of how much you’ve actually accomplished.

#2. As a programmer/technical artist, I’ve found it exceptionally easy to find other programmers to partner with, but not artists. There’s some sort of cultural divide between these two professions that makes communication harder than I’d like. Even when paying at/above market rate for services I’m fairly shocked at how difficult it is to find someone reliable.

I always wanted to believe maybe It’s just me, I’m hard to work with or something, but as time goes on I see more examples of people having the same struggle and just never had these issues at larger studios I worked at.