I modeled these objects and for some reason the material seems to get cut off on these random lines going through my objects.
Pic: Screenshot - 180cb85a35db41235d7d05e9fe11904a - Gyazo
Mesh Editor: Screenshot - c538cc1c68aeb3ad70f839db7d2afed7 - Gyazo
There’s such a huge difference and I’m curious as to why the material cuts off throughout random points of the object. I modeled these in Blender and have a proper UV lightmaps Screenshot - bf8c8100f0cb8382ba4ff7d2b027444e - Gyazo
How can I fix this?