Whats Wrong with Epic? Dynamic Lighting, GI and Shadows!!

Not sure what your point is, you pick two games out on an army that support your argument and thats meant to make it fact? I think if anything those games support the fact that Epic has provided the tools to make a successful open world survival game regardless of dynamic GI (that doesnt make it easy). I understand there are requirements outside of graphics that might be limiting but as I said its a design problem and maybe even management, if you dont have the resources to make an open world game then you should be looking to do something else.

As far as I can see Epic has give Ark and Conan: Exiles plenty of help, especially in marketing and support, not everyone gets lucky and becomes the next PUBG which is simply what Im saying. For every successful MMO theres 100s if not more of failed attempts and I dont see the point of supporting individuals but the industry at large, which is why I agree with you on the VR editor front because the numbers just dont support it being a success… yet.

Why should Epic support any part of the industry thats unproven? They give the engine away for free so I think the “do it yourself” answer is extremely adequate and I hate the entitled attitude. If this were an Ark or PUBG developer saying this then my tone would be different but no its Mr 1 post of rage… My answer would be the same though, they clearly have the money to do it themselves with their level of financial success.

I would just much prefer the time being spent making it easier to expand on UE4 ourselves, to manage these systems in a way they can be used for various types of games instead of being limited because someone screamed and jumped up and down forcing Epic to implement something half-arsed. Im very much about doing things right the first time even if it takes some extra planning and I feel rushing into LPV for eg wasnt the best idea or the limited level streaming options or lodding or asset management, the list goes on of features which could be more optimized for other types of games that dont require it all to be loaded and streamed in. For games that want to add more content in additional packages down the line instead of pushing out 20GB patches… Ive had lists which grow and shrink over years of using the engine, not just acouple but since the beta and there are still bugs that exist from back then, still issues that have only just been looked at, Im in a constant holding pattern myself because Epic simply dont have the resources to keep me happy but you dont see me on here raging out :cool: