What's the right way of triggering a sequence?

If i trigger it through blueprint “on begin play” the sequence finishes early (I have 3 subsequences, it only plays 2)

but

if i drag and drop the sequence object into editor and set autoplay on, i get the full 3 sequences, but many of the automations I’ve written inside the subsequences don’t apply

What do you think? :slight_smile:

THey only way i have achieved the sequence correctly playing is BOTH WAYS, adding the begin play AND the sequence in world editor