I’m just getting around to creating my own assets for UE4 using 3ds Maya, but I was wondering what the ratio of Maya to UE4 is or if they’re just on a 1:1 scale?
By default the Unreal Editor uses 1 Unit = 1 Centimeter.
What’s 3ds Maya? lol
Sorry, saw this post and couldn’t resist
You can change your Maya (or 3ds Max) unit size in preferences.