What's the best way to move Metahuman Animator IPhone recordings between versions of Unreal?

I have a bunch of recordings imported to Unreal 5.4 project, and I would like to upgrade the project to UE 5.5.
I tried migrating the files, and forcing an update by opening the 5.4 project, with 5.5 engine, but I keep running into an issue where camera calibration data somehow failed to load, which renders all the capture data unable to be opened or edited.

Did anyone try moving recordings between UE versions and found a solution to this problem?