What's the best way to make an interactive intro scene?

I’m currently working on my intro/tuto level and would like to create a very simple sequence for when the game starts and give a little bit of conversation; some text between a character and the player. I’m tyring to find a way to wait for an user input before continuing with the sequence, but I have not found any way to do it!

There are a lot of things going in the sequence (Animations, FX, post process, etc), so I’m not sure how I could do it in another way. My initial goal was to “pause” the sequencer once the dialogue box ends, and wait for a button press before progressing and “unpause the sequencer”.

Thanks for the help!

The standard way to is to make a main menu map, PlayerController, HUD, GameMode, etc.

The main menu is a map and game mode like any other.

Sorry, I’m not looking for making a main menu.