Is there a way you can change the players position so that it’s model is partly under a floor or completely under a floor?
I want to create a situation where one type of character is walking on the ground normally while another character type would be sunken into the same ground. Is this kind of thing done through collisions or hit-boxes?
A good example of what I’m looking for would be a character that walks on top of a sand floor while the other one is buried waist high in the sand floor as they move.