What’s the best way to delete unused materials, textures and 3d meshes?
There are various utilities that do this sort of thing on the marketplace ( can’t find one right now ).
But if you want to keep your package size down, make a new project and migrate your maps to it. That way only the stuff used by the maps will be transferred.
EDIT: Assets Cleaner - Project Cleaning Tool in Code Plugins - UE Marketplace
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