I would like to rotate the arms a little bit for an entire set of animations that are already laid out nicely in a locomotion state machine. There’s A LOT of animations, so going one by one only to be dissatisfied with the result doesn’t sound like a great idea to me.
What’s the best way to approach this?
Control rig? If so, how exactly?
There would need to be too many of them, so the same problem again, not to mention duplicating animations to make them additive.
Thank you.