I’m getting started on a co-op multiplayer game. It’ll use Steam’s backend and invites system with player-hosted listen servers.
Wondering what you all would recommend as the best starting point to get lobby support and basic multiplayer connectivity.
I took a look at the Lyra game and while it looks like it provides all of this - lobby support and some basic UI, it feels rather heavyweight as an actual starter project and I feel like it’ll take a couple weeks just to extract out the stuff I actually want from the “shooter game” part of it.
Are there more minimal templates out there anyone would recommend? At this point, I mostly just want to be able to invite friends to a match and get in a world together.
For background: I’m a programmer with ~20 years experience, but not much with UE4/UE5, and it’s been awhile since I’ve worked in C++.