UT Devs, I’ve successfully built UT on Linux Mint 18, with some changes to the steps listed on the build guide. See my notes on the build guide talk page: (A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums). I am able to run the editor and to open a blank project. However, when I try to open UT, I am asked to convert the project to the new engine version. When I try to do that, the conversion process hangs at 0%. My finest Google-Fu has failed me, so before I file a bug report, I wanted to ask for help here. Here’s the command line output: (https://gist.github.com/ajnye/d715b8a8e3582977700655247b6fd0a8).
I’ve tried with both the master and release branches with the same results.