whats going wrong here

I have some things you could try and what i’ve noticed:

  1. On the first Picture Target->Interact :
    Can u make sure that target is a valid object AND that u call the BPI_Interact in this object too? Since I noticed that your call is “blue” at Target instead of yellow.

I usually use BPI like so:

  1. Is Object/Actor Valid?
  2. Does Object/Actor Implement BPI?
  3. Call BPI Event with that Object/Actor

  1. It is not related to your actual problem but in the 2nd Picture you calling “Interacting” directly after “Interacting” (inifite loop?)

If this doesnt help maybe someone can correct me? Or you can provide further details about the “Target” Variable

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