What's going on with OpenGL in nDisplay?

nDisplay dev here!

**Windows 8.1+ support DirectX FrameSequential (Quad Buffer) Stereoscopic rendering and nDisplay working perfectly. **
You have to enable it in your desktop settings, there is a checkbox down to resolution settings.
There are also few settings in Nvidia control panel that need to be on.

At this moment we implemented a custom sync algorithm based on DWM vBlank timings, native nVidia swap sync being in active development.

Scheduled for 26!