Hi there!
I’m quite new to Unreal and Niagara systems, and I’m having trouble finding out what’s causing the emissive light in here.
I added a few screenshots! As you might see: in the preview of the system it barely seems to have any glow, in the base example scene I’m using it doesn’t show as much as well, but as soon as it’s in an actual environment, the emissive light goes crazy.
I’m super new to materials and such, so I’m not entirely sure what to tweak here.
I was told that it might have to do with the material or some other settings in the system itself.
Can anyone help me to find out what’s happening?
Thanks to everyone who might have an idea! <3