since i am new to the c++ thingy i wanted to know what is the better way?
Let’s say i have one Player (AActor). Then i wan’t some methods or functions. And like in blueprints the function geting more and more. I think, the more functions it have, sometime it is too hard to read the Code.
So i came to the idea to use c++ components. I could take functions that i do not Need often in that component.
What do you do with your Code? What’s the best mix of both?