Short: what’s best, importing half mesh and mirroring it in the engine… or build the whole mesh and import it as a whole?
Longer: I’m in the process of reconstructing a small medieval city based on many excavations from archaeologists. I’m trying to be as correct as possible, which means it will be pretty heavy in the end.
Some of the buildings can be mirrored, thus I was wondering if the engine would save memory if I import them as half meshes.
Thanks ahead, fellow enthusiasts!