I do my melee attacks with 3 keyframes
attack start, attack, attackend
they are connected via state machines… now its all good but i dont know why they get blended together by default and where i can set speed/amount of this blending, basically i dont know where i can find the speed of the transitions between the keyframes
playrate doesnt affect it because its just one keyframe/pose
whats affecting the speed of transition between state machines?