Hi,
I need some help to understand BlueprintGeneratedClass better.
I made a new class based on the LandscapeBlueprintBrush and I need to add a new variable of type LandmassBrushManager.
It’s easy to do it with blueprints, but I couldn’t find how I could add it with CPP.
When I check the type of the object, it says it’s a BlueprintGeneratedClass.
Anyone know how I can add this variable with CPP?