I need to créate a standard house to simulate reallistic interior… i have furniture and things, but i´m a bit stuck at house structure…
I have in mind three thoughts:
- Create directly in Unreal Editor using BSD Geometry which seems to be nice and easy but complex on detailled parts like curves or roofs.
- Create the whole mesh of the house at 3D Modeler (i guess this is not a good option thought)
- Create house parts like a piece of Wall, piece of Wall + window, piece of Wall + door, piece of ceiliiing, piece of floor, etc, in 3D Modeler and use them as modular building in Unreal…
Thanks so much.