Above. For exampe, I have tieBreak as an int and I want whatever GetRandomInt spits out and assign it to tieBreak so I can use it.
var tieBreak : int = GetRandomInt(min value, max value)
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apersonbeing is correct.
You could also skip the ‘var’ and just do
tieBreak : int = GetRandomInt(SomeMinValue, SomeMaxVAlue)
if you never want the tieBreak value to change after you’ve assigned it once.
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