Hello! I’m making the switch from Unity to Unreal thanks to this wonderful blueprint system, and I’m enjoying my time with this software. My only issue is that I have literally no idea how a 2D JRPG’s blueprint would look.
I can’t really find any good tutorials, and I tried to download turn based strategy tutorial and learn from that, but it didn’t work out well for me. Right now I just need to get a battle system down, and I’ll try to figure everything else afterwards.
In Unity version of my game, I only had one function, and that was “attack”, so I’d like to find out how to program other functions too.