What value is type message looking for?

Trying to set the text of a HUD Message Device.

I’ve figured out that it wants me to input a variable that has a ‘type message’ to it. I don’t exactly know what the message type format is… I assumed it would accept a String like value such as “Hello World” but I would be incorrect as it does not accept []char. What value is it looking for and how do I get Strings into it?

The documentation states it can be initialized with a String value but maybe I’m reading this incorrectly.

Thanks in advance.

There’s some extra information on composing messages here Creating an In-Game UI

You should be able to use code like MyMessage<localizes>:message = "Hello World"

Thanks for the information, it appears type messages can’t be local variables and must contain only literals. What a pain! I know UEFN is still actively being developed so I will stay hopeful!

Here’s an additional post talking about type message restrictions!