What users need - 1. Textures

Now I want to talk a little about the glass material. Visualization of glass is very important in architecture, but I think in every sector.

It currently looks like this:

Glass Material - Original 2I really miss the reflection settings. Reflexion probes are not a solution!

We must be able to adjust the reflection of the glass according to the given scene.

a suggestion:

The reflection can also have color and blur, not to mention that we don't necessarily want to see sharply the distant horizon 100 km away.

Again, reflexion probes are not a solution. Those parameters must be specified in the material's own settings.

I know that the developers are working on improving the glass material, so I highly recommend these suggestions to their attention.

If you guys have any other ideas about the glass material, please post them here!

Thank you.....