Hello, I’ve been wondering if there is a method or two that describes or shows it’s possible to add my own basic geometry shapes to make up as a mesh (Eg. A cube, cylinder, sphere, etc.) and make them editable & useable in game.
It’s close, but it’s not what I’m looking for. A example of what I’m looking for is something like Dream Car Builder, so basically a sandbox, if that’s the correct term. So, the design aspect + the video listed below, I’m hoping to find a method that incorporates both. I’m not sure if that makes any sense, but yeah.
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