Hey everyone i am in the process of trying to trying to pinpoint a bug in a project I 'm working on with unreal insights. The problem is that in my package builds framerate drops steadily due to an increase in Draw frame time. I’m trying to use Insights on this package build to sniff out the responsible party. However, I’m not sure what channels to use against it.
Currently I’m using memory, cpu, frame, gpu, rhicommands, rendercommands, stats, task, bookmark