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What to use instead of Get Display Name

I’m using Get Display Name to read the name of a mesh and perform some actions based on the result. It works fine in editor builds, but not in the final package.

The documentation does indeed predict this and says not use it for final builds - but what should I use instead? I’ll be importing data from CAD software and working with it, so need something reliable…

Hi Derek,
You got me interested in this so I was googling hard for the past 30 minutes and I came up with something like this. It does display the actual static mesh name. It’s run of a line trace hit.

Excellent, thanks!