Hi, I have been trying to create a game, after learning and doing so for a couple of years… i was kinda stuck with levels. I am confused on the setup of the levels and what should be contained in it. What would be the optimal setup in storing:
- Main menu
- main Game screen (travel screen)
- sub game screens (combat screen in different terrains)
- overall Map
- quest book
- probably others as well
My current approach was to do “everything” within a permanent level"(yes, that was stupid and messy), but that changed when i was doing a sub game screens (for combat). What would be your approach to such game structure as above? Thanks in advance.