I am new to this forum and making games in general. I am making a math game over the summer for one of my businesses and wanted to get opinions on how this industry works. In another closely related industry I work with animators and modelers. They generally pay per project depending on the project. Is the game industry similar?
While starting this project I realized that I have modelers, animators and even some graphic designers that I have hired in the past and will probably need their services. I even know people who program in C++ that I can use.
I realize this is a loaded question and it all depends on what I want to do but I have a guy here in Utah that is interested in working on the project and he has mainly worked in Unity he says he can do unreal engine as well. I still have yet to see his work and know if he is any good or not but he has said about $500 a week for 40 hours is what he charges. Is this normal, too low, too high?
Any thoughts would be great. Thanks