I have released a few projects, know blueprints to a good level.
I am thinking from time to time that it would be cool to get a paying job. I can create quest, dialogues, scripted animated scenes, unique cool features, fps mechanics(not great but ok), survival, horror.
This all is within blueprints inside ue.
What should I learn to get a job where they will be working on custom engine?
Should I be a computer scientist, know open gl and other dumb stuff?