I am excited about the Samsung VR stuff that is coming now. I don’t even own one yet
I want to develop some VR simulations,educational visualizations, and small games (The free ones that kinda suck at first LOL) . Not for a living. Just for myself for fun. I need something to keep my mind off things. Something that will make me happy and give me something to focus on.
I have been doing some research on occulus and Samsung Gear VR etc.
I think I will go the Gear VR way.
I have experience with 3D software such as Lightwave 3D but that was in 99-2000.
Is it still much easier to use independent modeling and surfacing software like 3d Studio Max to build and surface objects or is the Unreal Engine good enough? I mostly plant to stick with solid objects that are rigid and synthetic. Semi photo realistic is probably the most I would shoot for. I am not looking for organic shapes or animals/people etc. No muscles or bones etc. I am not going to try to make it look just like real life etc.
If It would be easier to use a 3D suite would Light wave be fine or should I look at 3d Studio Max, Maya, Soft Image, or something else?
If I want to make a flat, pre renderd game, what kind of software should I use?
Does Unreal Engine geared mostly to FPS style games? Could I get it to make puzzle games etc?
what languages and software should I focus in for Samsung Gear VR?
I have some limited experience with Arduino IDE and Apple Basic LOL.
Thanks for your input folks. I think this will be a long and fun journey.