I tried to make a jump movement for a pawn object but i didn’t find the “jump” function in Blueprint’s actions.
Once of two ways:
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Right click in the event graph and look for ‘Jump’, of course and
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Maybe it’s a new project and you need to define the jump action in the project settings:
Thanks for your answear, I found the mistake.
What was it?..
Well, actually, I thought i had found the solution. I made sure the “Jump” action mapping is able, but there is still no “Jump” in the event graph
Right, but you can’t pull a pin from Jump and find Jump in the list.
You can only find Jump when you right click in the graph.
Unfortunately, there is no “Jump” Action
It creates the same “input” action
Yes, this is the jump node. ( I think I’m missing something… )
The InputAction Jump is just a button trigger that should lead to the next nod , the Jump action.

It should look like that
Ok! - you mean this:

I think it’s because you have a pawn and not a character. I’m checking it out now…
Yes, you need a character, not a pawn.
When you have a character, Jump is part of the character movement.
When you just have a pawn, you have to make the jump movement yourself with other nodes.
Yes. I cannot find these blue nods.
See above:
Yes, you need a character, not a pawn.
When you have a character, Jump is part of the character movement.
When you just have a pawn, you have to make the jump movement yourself with other nodes.





