what these functions do
Actually I was trying to make a inventory for an Actor and I was looking for some help with these functions inside “PickUp()” and “PutDown()” what these functions do and how they are helping in this part of code…
void AInventoryActor::PickUp()
{
SetActorTickEnabled(false);
SetActorHiddenInGame(true);
SetActorEnableCollision(false);
}
void AInventoryActor::PutDown(FTransform TargetLocation)
{
SetActorTickEnabled(true);
SetActorHiddenInGame(false);
SetActorEnableCollision(true);
SetActorLocation(TargetLocation.GetLocation());
}