phil123456
(phil123456)
September 12, 2020, 5:12pm
1
Hello
I have been using this function for a long time but what does it do ?
from it’s doc : Get Overlapping Actors
Returns a list of actors that this component is overlapping
overlapping in the 3D world ? class-wise ?? what does this even mean ?
thanks
Marcis
(Marcis)
September 12, 2020, 5:26pm
2
If you don’t understand what it does then how have you been using it?
Anyway, it basically returning a list of actors which occupy the same space as the component (in the world). If you only care for a certain actor class, for example, static mesh actor you can specify that class.
expose
(expose)
September 12, 2020, 5:28pm
3
that just means they intersect your collision component in the 3d world
phil123456
(phil123456)
September 12, 2020, 6:14pm
4
ever heard of tutorials ?.. I just finally figured it’s about collision primitives
“which occupy the same space as the component (in the world)” which component ?
to me overlapping actors are collision objects on the screen in front of the main player
phil123456
(phil123456)
September 12, 2020, 6:45pm
5
collison component of the player ?
Marcis
(Marcis)
September 12, 2020, 7:45pm
7
Sorry, it’s been a long time since I watched tutorials and so forgot about that phase of game development.
which component
The component you provide it (the “Target”), could be a sphere overlap component, static mesh, etc.