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What the heck does this crash mean?

Happens on reload of a save game

Fatal error!

VERSION: 238.6
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff791b989fe) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:91]
ShooterGame.exe!UWorld::Tick() (0x00007ff791ba9253) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1260]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff791ad868c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:951]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff790b9a0f9) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2344]
ShooterGame.exe!GuardedMain() (0x00007ff790b9472c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff790b9b5da) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff790b9b708) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff792c4dd31) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff87fba8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff87fdbc5b4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff87fdbc5b4) + 0 bytes [UnknownFile:0]

No idea without more info. Would need the full logs minimum.

I assume this is in a packaged version of the game?

EDIT: BTW this should probably be on answerhub: http://answers.unrealengine.com

Thank you, how can I provide the full log?

It would be in the Project Directory, under ‘Saved’ folder. You may have to hunt around for it a bit, can’t remember the exact path.

If you’ve played the game since though the log will probably have been overwritten.