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What the f!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Why there is NO ZERO tutorials about HOW THE !!! TO PREVENT CAMERA PASSING THROUGH WALLs
Third person character. Camera passes through walls.
Camera blocking volume added to each wall in level blueprint doesn’t do anything

Spring arm does nothing, and activates the third camera instead. I have 3 cameras. One fps, tps which needs collision and some supporting for other purposes. It gets activated when I attach the tps camera to spring arm.

Without attaching it doesn’t work as well, and if I attach spring arm to the camera it won’t work as well