What source code related files can be removed after compilation? I just want to keep the builded editor and the necessary dependencies

I just compiled the Editor from source code. At first look it works fine. The only thing is that the entire root folder ( /UnrealEngine ) size is 63,2 GB after compilation. Can I delete some source code related files for free space? I just want to keep de editor build working.

Dear valued Unreal Engine user,

The source code itself is going to be relatively small compared to the size of third-party libraries and the intermediate directory. By default if you delete those it will likely cause problems when you attempt to compile a project.

What you can do is create an installed build, this is similar to the Windows version of the engine distributed on the Epic Games Store. Potentially that could save 10-20GB. You can find the guide for this here:

https://docs.unrealengine.com/en-US/Programming/Development/InstalledBuildReference/index.html

Thank you for your continued support,