Rockstars you two.
I got the character working in 5.0.3, so here’s hoping they update 5.1 ASAP. (I had to disable IK rig node in the ABP, but I’ll learn how to implement IK bones in the future).
That said, is retargeting the only way around the VERY EXPENSIVE default MetaHumans meshes or is there a way to cull the resources that they use? I would just retarget but none of my current skeletons have face rigs, and I’m no modeler and have no plans to be.
(This is assuming it’s the meshes and not the myriad bones that cause the performance drop).