tl;dr - unoptimised / badly optimised assets
it’s always used instead of the
integrated GPU
It wouldn’t open with the integrated GPU in the first place.
From the pack comments:
I’m trying to load
‘ModernCityMap_Night.umap’ on a 12GB
TitanX and UE tells me: “Out of memory
trying to allocate a texture! Make
sure your video card has the minimum
required amount of memory…” Is there
something obvious I need to do get
around that issue? Nothing else is
open, fresh reboot 64GB Ram I7.
And from the dev:
Hi , we have submitted much more
optimized version as an update and
waiting for it to be accepted , will
let you know when its done and it will
probably solve those issues , thanks
There’s more in the comments.