Hi! I’m a beginner at programming and i asked before should i learn some of c++ and i did … i know what a Variable is and function and if Statement and loops and arrays … etc, the basic stuff. so when do i start programming in UE4 should i continue with learning c++ or am i ready for blueprint and it’s tutorials … and if not when will i be ready for blueprint?
thank you.
I think good starting point for you is blueprint, it will let you learn framework, also read docs about it:
Once you learn blueprint which use mostly same API you will use in C++, you should able to grasp things a lot easier, because blueprints are way easier then C++. But you can try to do stuff in C++ too, i’m not stoping you ![]()
Most importent thing with C++ in UE4 is that it does not use standard C++ libraries, it wraps them around it’s own functions, which makes engine and you code a lot portable (your code will build on every platfrom UE4 supports), so you will need to relearn them, but it should not be hard task once you learned C++ syntax, you just need to use diffrent types and functions.
Also i recomand you to think of some small game idea, UE4 is very very big and it better to learn it by needing speciic features for specific game as this way you know what you searching for and what kind of help you need.
You could also watch my tutorial about objects and classes, it kind of shows how C++ and Blueprints blends toghther and how to use API refrence, main way of discovering UE4, might inspire you: