What Sevarog Animations best replace the Third Person Jump animations?

Hello! I have recently downloaded the ‘Paragon: Sevarog’ character off of the marketplace and I love it. The only concern I have found is that with so many animations I don’t know what ones to use for an animation blueprint. I am using him in a third person map and I was able to replace the Third Person Idle-Run blendspace easily but I can’t get the jumping. I used the Jump_Start instead of Third Person Jump_Start, Jump_Fall_Loop instead of Third Person Jump_Loop,and Jump_Apex instead of Third Person Jump. When I jumped in the editor the animations played too many times and were odd. If anyone knows how to fix this I’d be grateful.