I dont understand, what for it is used in games?
I’ve read documentation. I need “practical” usage, concrete examples of application in games, not “technical” usage.
Hi newbprofi,
Basically, a sound mix defines a set of modifications that can be applied to one or more sound classes to modify the output of those sounds. Take a look at the documentation link below, it has some info on the Sound Mix asset.
Thanks, TJ
wait, further reading docs, i think its used for Volume Ducking.
correct ! most common use will be volume ducking. furthermore:
- one can also modify pitch of a SoundClass
- change entire game mix if certain conditions will happen. for example jumping into water could trigger ducking of all outside sounds and crank up underwater environment
- use it for PassiveSoundMixing which automatically triggers defined SoundMix when chosen SoundClass gets to play
Think of it as a real-time system that does what these does for games: