I have read many posts and guides but i don’t understand the solution of my problem:
my project is a flyngpawn jump in random level when overlap a triggerbox.
when go to another level pass a string to hud text. (var: question choised)
I use a blueprint class/ TriggerBox for this function.
my problem is when i cast this blueprint in hud section, which is the Object?
thanks for who will answer me