I’ve managed to get prints appear from Editor Utility Scripts exactly once, and I don’t know how I did it.
99% of the time prints get ignored, as well as (of course) breakpoints.
Anyone know why this is?
EDIT: I mean in the viewport! They do appear in the output log, but I don’t get why I can’t get them to show in the viewport.
Apparently, in 4.27 there’s some sort of bug that forces you to press play/simulate at least once before you can see any editor utility widget prints (the game shouldn’t be running, you just have to had ran it once).
Bug reported Case # 00361310.