What is your arch viz workflow?

Hello, our work flow here at Zoan is Blender > Substance (optional) > UE4. Epic games is already giving support to Blender Foundation and I think that it’s going to have even more compatibility between the softwares. We used to work with 3Ds Max, but today you can’t compare Max and Blender, blender newer versions were very optimized for ArchViz. Go for blender!

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