What is wrong with my material?

Why is this happening? it’s supposed to have the cliff layer on all sides, right?


i’m following this tutorial:
Landscape Auto-Cliffs | 5-Minute Materials [UE4] - YouTube
it’s a real help, but it’s done in UE 4 and I’m using UE 5. not really sure if that’s a problem though.

It looks like you’re only swapping to cliff texture when the world space normal X is large. You should probably instead swap to cliff when the world space normal Z (up) is small (say, smaller than 0.7, which is approximate cosine 45 degrees.)

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