What is wrong with my BlueprintInterface

I don’t understand why my Interface isn’t working. Its implemented on both the sender and receiver and both state that the target is “Interface BPI”.
I’ve checked that all my code works until the BPI message, and that FaunaGameInstance is of the game instance class.



So a print string doesnt work here?

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Then you are not using your game instance. Have you put it in the project settings?